Update 17 (Patreon)
Content
Hey everyone,
I updated itch with the new release.
As planned, this update is nearly entirely cosmetic,and bug fixing. It was a lot of work, but I'm really happy about the result. I hope you'll find it pleasing to the eye, too! Graphics are only a small part of a game, but I feel like it was important to dedicate a fair share of time to polish it.
I also worked a bit more on the new area. As usual, if you're curious you can go and explore a bit. The layout if a bit more defined and there's a bit more buildings, but for now not much interaction, obivously. This will change pretty quickly as this will be my next focus.
Please note that old saves will get impacted with this update : your character will no longer have shoes since it's now a new equipement slot. Also, be sure to check the settings and turn on/off the graphical mess option if that's not your thing.
I also added a text file in the game folder that contain all the items name in the game so it's easier for you to use the debug command to give it to yourself than using the help command.
Without further ado, you can find the latest build at the usual link on itch (https://abdlsparrow.itch.io/the-pacifier-project-minor-releases/patreon-access ).
Update : I updated the build with a small fix that was preventing the access to the bar as a little. Thanks Linguini for pointing it out ! If you already downloaded it and encountered the issue, feel free to download it again.
And here's the changelog (You can also find it in the game folder) :
World:
The current in-building area is progressing and got a few explorables buildings. There's still no gameplay elements.
The player can now fall in water, and will be transported to the nearby hospital.
Added a shoes store in the upper district
Added an hairdresser near the city park
A slight post-processing effect has been added to the city to make it more vibrant
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Player:
Added 20 hairs variant for each gender
Added an expanding bulge when the player mess
Added a "graphical mess" that make the bulge visibly poop-like. This can be turned on/off in the settings.(be sure to do that first to avoid having it enabled by default)
Added new messing animation
Reworked the throw mechanism to ensure the player won't get stuck throwing things out of bounds
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Items:
Bumped up the inventory limit to 999 to accomodate the now many categories tabs.
Added two new kind of underwear : bear panties and shorties, along with colour variations
Added two new pants, along with colour variation
Added two new TShirt, along with colour variation
All theses additions account for around 30 new clothes
Default equiped items changed to accomodate the changes
Added a new kind of equipable item : shoes
Added 6 kind of shoes
NB : Old saves will spawn without shoes on due to this addition. Get ready and go visit the new shop !
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UI:
Moved the achievement popup to the top-right so it doesn't obscure dialogs
Added a new option to opt-in graphical messing
Modified the splash screen so it's more vibrant and colorful
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Technical/Bugs:
The university (day) should have stopped vibrating
Adressed an issue where some colliders were missing in the hospital, making the level completion impossible
Corrected a bug in the girl player hip that was causing unwanted deformation around the butt area
Added a missing skirt variant for the boy player
Corrected an issue with the washing machine that could cause some items to not be properly washed
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See this link to look at the bug list. Remember to go here if you're unsure on how to report a bug.
As usual, don't hesitate to send me a message or write down a comment if you want to share your feedback! Remember that you can take part in the current survey if you want to give your voice! Each reply help me gain data and hindsight about what's next.
So, this update was heavy but there's no real content! Save from a major bug, I'll keep the pace up and begin to focus on the new area, and this time I'll add gameplay and story event. We're nearing the time of the story closing up !
See ya!