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Heya everyone,

I'm currently building the last part before releasing the update : the lab mini game that will allow you to be rewarded with a special item. 

I wanted to try my hand at some gameplay elements a bit different than usual. So, I designed a gauntlet where you have to avoid some experimental rays in creative way. 

Of course, being hit by one of theses rays will have some side effects so you better come padded or ready to face consequences...

I designed multiples paths so you can replay it. To incentive replayability, I added a money reward after you complete it once. 

I want to try to add more content like that where you can have an active part while still being coherent to the narrative and adding to the ABDL side. The next skill that you will unlock will allow you to crouch, and I think that will allow me to design more content like that. If you have any ideas or if you want more content like that, don't hesitate to drop a comment !

So, I still have a lot of polish to do to the lab to bring you something nice, but I'm confident I'll be able to release the next update at the end of the week, worst case early next week.


See ya all, have a great week. 

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Comments

Anonymous

I've not paid attention to a many of long posts before this (Cuz I was quick skimming at work Imagine that) There was a bug with the Holding animation randomly triggering and your character just gets Stuck with that the whole time playing, has that been situated?

john n

Love the idea mini games like this will be a fun addition.

Hoshioni

game about being adult baby crawling doesnt happen first. be hilarious if its only protags shame holding them back