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Heya everyone,

I got the head out of dialogs in the end... Well, nearly, because I still have a few key NPC to rewamp. They are a bit more complicated that your average one but well, the end is in sight. To give you a bit of perspective, there's now about 14000 lines of dialogs in the game, up from about...3000 in the update 4.

So, I'm now able to continue the main storyline,starting with a new item that I made the big ghost drop.

This will be the key item that will trigger your inspection toward the next level. It sound like this could be the lab, that I talked about last time, but, who know? Maybe this will lead you elsewhere. 

So, to give you a bit of vision on what's going on next , here's my roadmap state for the next update : 

The camera rework is basicaly done. I'm just waiting for the poll to close to decide which solution I'll integrate.

The storylines (main and side quest) are my main focus this week, along the few key NPCs dialogs. 

My main work after that will be to finish that lab mini-game. I want it to be fun, while also introducing a few mecanisms that I want to re-use later on. 

So, all things weighted in carefuly, I think you can expect a new update in a couple weeks.

It's taking a bit longer than usual, partly because there was a massive job to do in creating new areas and rewamping dialogs for more than 60 NPCs, and partly because...well, it's summer, and I have a few family stuff to attend to. I'm working on the game every hour I can cram into, so I hope it's not too long for you guys. I'll make it worthy!

With all of that said, see ya very soon for more updates!


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