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Heya,

I did a little break today from the next level building. I'm focusing on it since a few weeks and there's a lot of smalls things left to do but I needed a change of pace to keep things freshs. 

So, after building up a nursery for the haunted house, I decided to finish what I've begun to do sometimes ago,and integrate two new piece of clothes : a shirt and a mini skirt. 

It's a lot more work than it sound like, because for each piece, I have to make sure it deform accordingly when you wear a diaper, since the bulk might cause meshes overlap. So, my plan for now is to integrate a few basic pieces of clothing, and then play with texture to have variety instead of having to handle this process for every new clothes. 

The result is not so bad, but I still have some overlapping meshes that bug me because I can't unsee theses. I'll try to fix it as I'm going on. 

Theses two pieces will be available from the clothes store, after you help the vendor. So that's another side quest that I want to finish before the next release. 

That's it for now ! After that small clothes break, I'm going back polishing the level. 

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Comments

Patron1123

More options are always a good addition. When it comes to pants, there seems to be a bug where a used diaper will cause worn pants to appear dirty. Is this a glitch?

ABDLSwallow

Good point.It's more an unintented behaviour than a glitch. My initial idea was for the player to stay wet/messy until going to an helper/dresser for a change, but I realize it doesn't blend well with gameplay. I'll put that on my to-do list.