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These are recent animations I finished. I figured at this point I'll start including animation content I make for my game as well as part of the monthly dump. It's a bit extra content for you folks here.

I've been making it a point now to start working a lot more on my game as I've been letting that lag out a bit too much on the commission grind. I've been making various life adjustments to make it easier on my to juggle things.

The 2 commissions featured here, that'd be the Fox swimming in wine and the fennec critter in the nice suit.

The swimming animation in particular I got to play around with some new concepts in my animation work and I went bananas on the background. It impressed the commissioner, SkippyFox, so much he gave me a generous tip on top.

I did the scrolling background by making a long set of two layers, and then overlapped them in the exact position the movement called for to get the smooth infinity scroll.

The reflections were done by copying all the the layers that made up the background, and then distorting them with a set of filters to make it a convincing enough liquid effect. I did similar to get the fox's reflection in the water as well, but more direct manual work was done on that one.

The game character stuff:
Aurumo's Great Glacial Sword animation still isn't finished, but I got really far during a live stream on that one.

Other than that, Aurumo and Mango got a lot of work and I've been pushing to finish a ton of their animations so call these cahracters finished in a couple months if I can help it. Hahah.

Roundup file attached to this says "DEC2022" mainly for the month-back theme I usually post work here, but most of the work actually was finished this month. Animations I tend to just share with you folks ASAP.

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