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MOD No.120 | Dead by Daylight Costume

Before anyone goes crazy, no, this is not a head mod, but close enough in function i would say, as you can see on my preview shots ¯\_( ͡° ͜ʖ ͡°)_/¯
Check the notes for further information.

💿 DOWNLOAD 🔻file attached to post🔻

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💾 features

  • new clothing
    ▷ Freddy Krueger outfit - male top category
    ↪ additional no-glove version - male top category
    ▷ Freddy Krueger "mask" - male shoes category
  • new accessory
    ▷ Freddy's worn out fedora - head category
  • 2CC & 4CC
    ▷ change the usual 2 color-option in maker - or
    ▷ change all 4 color-channels via RendererEditor
  • special features
    ▷ head-fit mask with additional bones for mouth movement

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📝 notes

  • the mask is placed under the shoe category so it can be connected to the body armature, allowing neck & head movement. I also added additional bones around the mouth, so you can adjust it for expressions (in some capacity) via HSPE, bone search terms jaw lower upper R L
    ↪ just the mouth got bones, since its a full head replacement with set propotions
    ↪ keep the head of your character relatively in default propotions to avoid it clipping through the mask, especially the eyes (slight adjustements are possible)
  • Freddy's glove finger tips (distal phalanx) usually are unbending and "glued" to the middle bones (middle phalanx), at least i think they are by logic. However i left the finger tips to be bendable for better posing options, but you'll have to make adjustements (via HSPE) during animation
  • should any sort of issues occur, please report on our 🥽tec-support channel on discord

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💻 requirements

  • latest MoreSlotID
  • BonesFramework
  • HSPE (advantageous)
  • RendererEditor (advantageous)
  • HSResolver (Do You Guys Not Have HSResolver?)

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Remember, nothing's perfect, expect itches and glitches at some bodysizes and or positions. All rights to the original creators/owners.

Happy Spooktober ((▼w▼))

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