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Experimenting with more detailed human heads. I had an idea for Star Fox style yapping puppet heads, slippy frog style, to replace the (beloved, wonderful) placeholder images in Xenocidaire's mission briefings. 


To my horror I was able to make actual facial expressions so I know that at some point I am going to have briefing videos with models like these ones. That will definitely involve me tweaking and fiddling with vertexes to try and extract one more crumb of personality from the poor model's face UV's being mangled. Putting that off, but at the same time excited to learn a new way to make the models more expressive. 

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