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Showing 51 - 100 of 368
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Progress update- bodies, brains, and state machines
Progress update- sensitivity and state machines
Progress Update- Sensitive squishy bits
Progress Update- Personalities!
Off this week
Progress Update- steady but exciting progress ^^
Progress Update- Touching and brains working!
Progress Update- Brain control tools
Progress Update- Back to the brains!
Progress update- where we are, where we're going
Progress Update- steady progress is boring sorry >.<
Progress Update- the One True Path of all display code
Progress Update- Deep in the display code uwu
Progress Update- Display logic time
Progress Update- making the brainsss
Progress Update- Making the body work
Progress Update- Finite State Machines
Progress Update- stimulation breakthroughs
Progress Update- Roadmap to release
Progress Update- sensation and stimulation
Streamin, and some thoughts on mentality
Progress Update- data stuff, html, and physiology!
Progress update- pieces coming together
Progress update- pain.
Quick update!
Progress Update- Stimulation!
Progress Update- on to the fun stuff
Progress Update- a hybrid ECS approach
Progress Update- UI, updates, and pain
Progress update- code code code
Progress Update- a serious game engine!?
Progress Update- March!
Progress Update- inflation, customization, and more
Quick progress update: done with fluids code?
Small reminder for newer patrons
Progress update- fluid tanks and pipes
Minor progress update.
Progress Update- rendering and particles
Progress update- back to work!
Situation update
Progress Update- November
Progress Update- catching up
SHF3 Progress Update - stabilizing...
SHF3 Progress Update- the Entity Component System
SHF3 Progress Update- learn to code.
Project Maple progress update!
SHF3 Progress Update- catchup!
Progress update- code architecture QQ
Progress update- lots o' spine stuff
Project Maple!
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