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The past few weeks have been very productive for our team. Most of the work on the route with our favourite Doctor Ziegler (aka Mercy) is finished, the first part of it is now being tested and will be available to all our patrons on Sunday. 

Why only the first one you ask? 

Well, when we've started we didn't plan to split the update into parts, but because of our inexperience we took too much work on our shoulders and were unable to accomplish everything we wanted to in the time frame that we've set for ourselves. Everything that you are going to see (or already have seen) in the latest build could have been great as a chain of small updates to the game, but alas we only realised that when most of the work has already been done. 

Sadly we've started our work on the update with implementing quality of life and gameplay changes (day/night cycle, stats, new mechanics, quests, etc) and only then proceeded to add the Mercy storyline. That being said, we do not regret this mistake. This is the experience that we've got during our long hiatus. Without errors such as these, I don't think we'd become better developers. However now it's important to learn from this experience, otherwise, it's all in vain. 

In regards to the second part of the update: all spicy scenes are already drawn, the dialogues are written and coding is in process. Very soon it will be given to our Commanders and Officers for testing. Thank you for staying with us all this time! We shall keep focusing all our efforts to provide you the best content possible!

Release sheldue:
- 9 December - Patron only release;
- 16 December - Public release;

Comments

Anonymous

Im just happy to see the long work come to an end! :D