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The model is almost finished I'm just making sure everything is good to go and this is what i've created/modified

- Combined the body, hands and head normal maps for easy porting
- Combined the entire make-up maps and head diffuse in one 4k texture for easy porting
- Created 2 eye diffuse maps for the left eye the normal and dragon one
- Modified the hair alpha map
- Modified the head specular map to make the nose nostril and eyebrows less reflective
- Rigged the jaw
- Sorted and reparented a lot of bones to make the rig easier to pose
- Sorted the outfit and body meshes and separated them into 2 collections to make the scene collection appear less crowded

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PixelPorts

woo awesome!!!