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This update is the largest update since the first release of the mod. However, it doesn't contain a lot of features. Put my soul into rewriting the whole pathfinding and replacing it with Baritone implementation. I hope you will like it!

What's new:

  • Self-written pathfinding implementation replaced with Automatone (Baritone fork). It works like magic! Try it!
  • Fixed bugs with unlimited eggs, bows, and other throwables
  • Replaced farmland with dirt in GUI
  • Fixed fence gate interchangeability
  • Some other fixes
  • In version 1.0.1 fixed MLG behaviour
  • In 1.0.2 fixed farmer daily tasks and other small bugs in pathfinding; fixed custom oak planks texture

Beta 1.0.3

  • Fix NPE crashes related to too many pawns and roads building
  • Fix village messages sent to wrong players in multiplayer
  • When your only crafting table is lost you will get a new one in your inventory automatically
  • Farmers will plant wheat first and only after that any other crop
  • When you edit a blueprint, the blueprint is placed in the center of the blueprint world
  • Enhanced forester behaviour

Beta 1.0.4

  • Brought wireless placing/removing of blocks back to prevent pathfinding bugs in some difficult cases
  • Fixed throwable items once again. Now eggs should not be throwable, same for potions, boats, and others...
  • Fixed NPE when placing water

Mod is attached to this post.

With the Fabric loader, mod installation is straightforward, but you still need to follow some simple steps. Installation instructions: https://minecraftfortress.org/fabric-installation

How to play the mod: https://minecraftfortress.org/instruction

Versions:

Minecraft 1.18.2
Fabric Loader 0.14.8
Fabric API 0.58.0+1.18.2

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