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Alright, this was a fun week. Somehow I managed to get some crazy customs done for a few folks but also managed to keep on schedule! Also, even at this stage still learned a couple new crazy tricks that I am going to put into the next scene. You will see that in the next dev update. Just working up to that scene. It involves water... And you know me with water and the girls :P

Still dumbfounded at the size of this one, even though I have known forever it would be huge but here are our numbers now. 1174 renders and I had a couple extra files in my animations throwing my count off by two, regardless this week i had 4 done bringing that up to 84 now. First Chandra one in the bag :P

Dammit, I can't help it. I will show part of what I learned. This was all in render using a custom texture/shader map made from scratch to get this effect. This is part of one of the in game bonus shots, so I still want reason for you guys to find it in order to see the rest :P

It is the small things I sometimes obsess over! Which is now water drops for probably the next week :P

As always guys, stay awesome!

Philly

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Comments

Michael LuPayne

Chandra's rocking her new Make Up look...........i vote she stay with it in game going forward..........just my opinion :)

Anonymous

There's a mix shader node somewhere in those noodles isn't there. Water is fairly easy to do in the nodes. But on the skin it is difficult. A tip of the fedora to you Philly. Maybe I'll figure out that shader someday as well.