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So, decided to end a bit early today. Still not a bad week, with the customs and such the render count is not quite as high as I would like, but still not bad at all.

Here is the quick production update. We are up to 285 renders with another 4 animations this week brining that up to 22 animations. Not bad for just a few weeks in.

This week I am going to finish up this current scene and have another I want to push out. Then, I need to sit down and really plan out a certain segment. 

I also enabled the new billing system on patreon. Current patreons this won't change anything for you, but new members will be billed on the date they registered on a monthly basis starting from today. I have always wanted patreon to have this, because it just makes more sense especially for new people coming to the platform.

Now, I think the rest of the day will involve some beer, pizza and probably geeking out a bit.

As always guys, stay awesome!

Philly

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Comments

eF..cz

Geeking out means e.g. Starcraft II?

Dennis

Good idea to implement the new feature. I often tried to delay my curiousity about a new game when the calendar showed only a few days of the month left. On the other hand: It made it more transparent for customers how much you pay at total for Patreon. Now it is a little bit masked since the payments are splitted up. But thats good for the creators, though. Oh, and it is a while now since I took a look at some of your renderers. They seem to be even nicer than before, well done :) .