Dev Update #54 (Patreon)
Content
Busy week, but a good one. The Steam stuff is finally setup and the game as been approved by their team.
Some really nice artwork was done by a friend of mine for the Steam promotional material. Above is one of his creations. He felt Chandra represented the world the best, so he focused on her for the promo material. He also did cool icons for all the achievements which just adds to the overall polish. I am planning release on August 7th.
So, because of that I will release this version to everyone tomorrow and keep it up till the end of month. There are some slight changes and bug fixes from the previous release. Please make sure once you have 0.7 you hold onto it since I will no longer be allowed to distribute the first chapters on here below the $10 tier due to Steams guidelines. Good thing though, once you have it, I will release patches for the upcoming chapters that you can update that version with. I will make a visual step by step guide on how patching works on the next one to make it easier for people to do. Once you do it once you will understand it is a simple process.
TLDR: Make sure you get the release tomorrow, hold it, and all subsequent chapters will be released via patch.
Here is the store page itself: https://store.steampowered.com/app/1358250/City_of_Broken_Dreamers_Book_One/
Now for game progress. I'll keep this brief. 260 renders, 23 animations with another 8 on deck ready to be rendered. Everything else is moving at a decent pace as well.
Needless to say this was a stressful week waiting for that approval, but once that happened, PHEW!
As always guys, stay awesome!
Philly