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Another big benchmark has been surpassed with your support and help! Protect the sacred is officially out of production. So what does that actually mean? It means that all the mechanics are done, designed, and in the final form. The content is locked and the only thing that might change at this point would be sliding some number values around to make things feel good and get more playtest data. IF there are any added rules, and that's a big if, they would be small, carefully considered, and vital to making what is already there flow better. 

Behold just how many notes I took 

or from a different angle

I'm taking a small break to take a deep breath and let my brain rest. Which includes my roommate taking me to MFF. In fact when you get this I should be there (say hi if you see me). But then when I get back the focus is to put together a second playtest adventure, structure outlines, and start on the First Draft of the game. This is vital because it'll allow me to structure my chapters, figure out where my essays and short stories will be and what they'll be on, and set up my work pipeline. This draft is about deciding how I want all this info to be presented and beginning to build out the world. Gathering assets, deciding where tables and sidebars go structurally, ect ect ect/

What's cool about working on a tabletop game is that I don't have to tackle it all in a linear fashion. I'm likely not going to be either. Probably dice rules first.

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