And another model WIP (Patreon)
Published:
2024-02-04 15:31:05
Imported:
2024-02
Content
Got my hands to Suicide Squad's Harley Quinn model. It's very hard to transfer materials from Unreal Engine to Blender, you have to create a dozen nodes to add ONE microdetail for the outfit, there are no diffuse maps with colors, etc. I think it would be faster to use Substance Painter for this than suffer with Blender nodes