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Release version of Ashley Graham model

There is 3 outfits and another extra top. Bunch of expressions & morphs

Download model (updated to 1.2 verison): https://mega.nz/folder/Hzx31DxA#CxpQByIyqbVu_TZDRnFHLg

Smutbase: https://smutba.se/project/35758/

Update Notes:

03/30/2023 - Release 1.2:

  • File size has been reduced (from 1.09 GB to ~500 Mb)
  • Added butt bones
  • Slightly improved performance in the viewport
  • Added switch for enabling & disabling breasts physics (Section "Physics" in the Mustard UI Menu)

03/26/2023 - Release 1.0:

  • Added Mustard UI 0.25.1
  • Added Cage for Breasts Physics (BALLISTICS)
  • Added Hair color customization
  • Added Finger & Toenails color customization
  • All outfits names adapted to Mustard UI Naming Convention (still may be bugs with invisible names)
  • Added Hair Translucency (Only Eevee tested)

03/25/2023 - Beta 0.2:

  • Added 2 new outfits (No Jacket, Romantic)
  • Added Anus & Vagina open bones
  • Weights fix for hair, brows & scarf
  • Fixed problem with static eyelids
  • Skin tone adjustments
  • Added Romantic Hair
  • Reworked Hair

YOU NEED TO INSTALL BEFORE USE IT:

And don't forget to unpack textures from .blend file for better optimization

Credits:

- Flvck0 (for basic mesh)

- AmmoBlender (for outfits)

- Mustard (for UI)

- Kudarizaka (for model optimization)

Files

Comments

Typiconart

Her eyes doesn't move and her eyes in black in cycles. Can you fix that? UPD: Nevermind. Found different eyes in file assets. Looks good.

youngiesed

Thanks for the report, for now it's best to use G8F Eyes until I fix the problem

GB

still old link with 0.1 version, update please

Anonymous

Can't seem to get her sculpt to stay in object mode. Any ideas?

youngiesed

I don't quite understand the problem, can I get a video or something, to help?

Anonymous

I'll sculpt her body then when going back into object mode the sculpt disappears. I tried clearing the mask but that didn't help

youngiesed

Hard to say what it can be without seeing it. I can assume that your shapekey value is set to 0 or you just select the wrong one