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Hello! A couple of people asked if they could see the character sheets for the main party members so I wanted to make them available as a resource. These are the sheets as of level 6, which is the party's level post-Mimic Delve.

These are primarily meant as a tool for referencing spells, abilities, and some keywords, so try not to take them as canon, although I've tried to make them as accurate as possible. These sheets reflect the most current System mechanics/logic, so the descriptions may be a little different from what you saw in the original text of Volume 1. Some were updated to be more specific and give greater insight into what the spell is doing and others have been updated to give the text more clarity where it may have been unclear before or subject to interpretations that weren't intended.

Still, some things may continue to change, such as the names of abilities or evos that haven't been seen directly in the text yet. In fact, if you saw an early peek of these on Discord you may notice that I changed one of Arlo's INT evolutions from Dimensional Thinker to Coordinated Thinker. This was to try and eliminate any confusion between the evolution and the intrinsic skill for Dimensional Magic, and also better keep with the prior theme established by Magical Thinker (INT 10 evo). The text of that evo is (mostly) the same, just reworded to sound better with the new title. I try to lock things in once they appear in the text, so anything that has appeared in the published chapters should remain the same unless there is a really damn good reason to change it.


Speaking of things not yet seen in the text:

SPOILER WARNING!:
Many things on these sheets have not been discussed in the text. Some are abilities that have been earned with the party's recent advance to level 6, which will be mentioned in the coming chapters. Others, however, may not ever be discussed, so this is probably the only way to get a look at the complete description of some of those. There's so much going on with each character that the less critical or interesting abilities are shown through the character's fighting style and the reaction the enemies have to them to avoid dropping droves of ability descriptions all over the place. Some of these will be discussed, however, so if you'd prefer to see them when they show up, maybe don't take a look. The intent is always to make each character's suite of abilities clear from just reading the work, but having a reference may be helpful since there can be a lot to remember at times (even for me 😅 ).


There aren't any plot-related spoilers, but sometimes you all glean insight from stuff I thought was totally innocuous. Lucky guesses, or am I just bad at realizing what constitutes a hint? I dunno. In any event, you've got all the disclaimers.

Let me know if there are any other resources like this you'd want to see.

Thanks!

Comments

Hydrabogen

Hmm, I'm fairly sure the Tier of the Travellers Amulet is wrong. It should still be at Crumb-Cruncher

Cornman8700

You are correct. I will pretend that it was a sneaky foreshadow, fully intentional and done with grand literary reasons... I changed it and attached a different doc. Thanks for the catch.