Progress report(August 31st 2023) (Patreon)
Content
Hello everyone, Progress report is here.
Newly added monster - poltergeist was not working as I intended, so I had to do rework on her- here and there. It wasn't her main body but her body part(weapon) caused the trouble, so I spent most of time on fixing it.
Anyway, here's the sprite animations I've been working during this month :
1. Sprite animation for Kepadelian :
Idle animation
Attack
Damaged
Dead
...and his explosive minion
To hunt Kepadelian, Explosive type attack (EX: attack type Cannon, Landmine) is recommended because as soon as Kepadelian get hit, he will teleports to somewhere around the sanctuary. Killing him with low damage attack will be very annoying.
Throwing weapons are very effective against him as well.
2. Sprite animation for Banshee :
Idle animation
Animation when she take damage. since Banshee is very simple monster, she don't have much animation. So I added multiple damaged pose so player can enjoy splash the water on her.
3. Sprite animation for Onryo cannon:
Idle animation
Attack animation
On cooldown
Once onryo cannon fires, rain of eyeballs will fall from the sky, and as soon as it touch the ground, it'll emit electrical shock.
Player must dodge/shot down these eyeballs before it hits the ground near heroine or slime.
or just use the "bubble" attack style to erase them.
4. Remade NPC portrait for Hilda:
Old ver.
New version.
Unfortunately new version don't have full body shot since I don't need them.
Old version image will be store on omake folder.
Now following images....I don't think I would use these-
but anyway, here's the variation version.
It's just for eye candy.
without veil
naked
*before become undead*
without veil
^0^
5. Slime's new attack styles :
Now slime have all 12 attack styles!
Newly added skills are following list:
Spray
Trick orb
Spray is pretty much straightforward skill, it have very short attack range, but have same effect of rifle attack. this attack can pierce through the enemy. It is super effective against very small, weak foes.
Now this is Trick orb
by costing both Plus(food) Minus(water) energy, slime throws a small magical orb that absorb the energy around area(include enemy's lifeforce), the orb itself does very little AOA damage, but once the orb mature, It'll follow the slime. By absorbing this orb it'll replenish slime's stamina by 100% and it also recover little bit of HP & hunger.
As slime's level increase, slime's maximum stamina increase and it makes slime can run much longer, can do more melee attacks, but it also takes time to fully recover the stamina bar. but with this skill, player who prefer melee attack may able to control stamina more effectively.
6. Regarding Anthophobia 2:
Currently I'm working on Sumire's default body. but progress is very slow since I'm only working on it when I have free time. here's the image.
Highres? yes, she's twice bigger than previous game.
and this time I'm using spine animation.
Finally! I can add outfit change system with this!
Size comparison.
Left side is newest one(2023),
Middle is sumire for anthophobia 2 that I made during 2017,
Right side is remade sumire on anthophobia 1(2022)
I'm taking most of my time on polishing image and animation.
Current animation is...well, to be honest, it's not good.
It needs more polish, improvement.
Well, I still have time until beginning of the next project, Anthophobia 2.
I'll do my best to improve it while I have time.
7. Regarding WIP build :
I'm uploading it right now. but I must warn,
For testing purpose, early version of Poltergeist and Kepadelian will spawn at the sanctuary.
Player don't need to defeat it since even Heroine's HP is reach 0, there's nothing happens yet. so if you don't want to fight them, just ignore them and exit the sanctuary area.
or playing previous version could be the other option.
...and that's all for now.
Please leave a comment on this post in case if you have questions!