Monthly progress report (July 2022)(Updated*2) (Patreon)
Content
Hello everyone! Monthly progress report is here!
Download link will be available on this page as soon as the upload progress is complete! Please revisit this post!
Important:
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You must visit Patreon post page for download!
Try to download the WIP build by click the download link below!
[Click here to download the WIP build] [Mediafire]
[Click here to download the WIP build] [Mega]
*Both of link contains the same file. *
Version Information: V0.1.9.1
-> v0.1.9.1.1_hotfix
Important announcement:
[ April WIP build and Monthly report post] was deleted
[ May WIP build and Monthly report post] will be deleted on August 21st.
Key binding:
WASD: Move around
Mouse: Aim
LMB: Shoot
Shift: Dash
Space: Dodge, Response selects, Turn dialogue to next page
[C]/[V] Key: Change attack type
Tab: Open Inventory
E Key: Examine / Pick up Item
ESC: Pause, check heroine statues
Arrow keys: Control time
*Debug: Left/right arrow key for fast forward/ backward time
Change log:
1. Added: Added new map tiles for new area
2. Changed: reorganized, and deleted un-necessary tiles for optimization
3. Added: New area - West side of dungeon (currently working area. 30% done)
4. Fixed/Changed: Gargoyle’s fire breath collision sized was re-adjusted to prevent the fire stuck in wall
5. Added/Changed/fixed: Remade the entire Dungeon bound souls type B(quad pedal zombie)’s animation to prevent/fix the problem that water reflection effect does not fix well
6. Changed: Now all Breakable objects have different max HP instead default 100
7. Added: H sprite animation for Mimic. [01 ~ 16]
currently placed in testroom
8. Added: Gargoyle’s new fire attack pattern(Constant fire breath)
9. Added: Sound effects and debris for armor statues
10. Fixed: Player get stuck when trying to pass through the unpassable object while moving diagonal direction.
Known issue:
1. Due to the newly added human fights vs monster feature, it causing heavy frame drops right now. therefore, I need to find a way to optimize it, or redesign the area size into more reasonable size(30% done, North side was successfully remade. now need to work on South and east side.)