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Hello everyone, progress report is here!

Happy holidays and happy new year!

It's been a one crazy rough this year. 

I hope 2022 will be the better year for everyone.

Anyway, here's the sprite works I've been working during this month.


1.More monmusu characters :

Giant Spider lady :D

here's spider leg removed version!

Single frame of H animation (I'm still working on animated version) :D

early sketch XD

Giant hermit crab lady Idle animation

Lamia Lamp lady idle animation 

Scylla bell lady idle animation

Giant Slug lady idle animation :D

2. Adventurer - Lance knight animation :

Idle animation

3. Adventurer - Axe warrior animation :


idle animation

4. This is not project related image but...:

This image- sigh..

Originally I was going to make it for christmas special image, 

but I wasn't able to finish it in time ;_;

Oh boy I'm too slow ... i'm tooo slooow....

5. Anthophobia - Heroin moveset remake progress :

These images are clear version than twitter ver.

Exhausted original and remake compare

Selfheal animation

and this one - I didn't upload it on twitter. 

This is comparing image of remake version crawling animation 6 / 8 / 10 frames.

Yes, Now crawling have 10 frames(original : 6)


..and that's all for now.

I hope you enjoyed it.

If you have a question, please leave a comment on this post!

Comments

Paragon Deku

The Christmas image is very cute even if not finished, thank you!!!

CarameLatte

All these monster girls are very cute, I love them! Also that Christmas special image looks VERY ambitious to complete considering all the remaster sprite work you've been doing. Also I assume these new sprites would be for future proofing so when you get to Anthrophobia 2 you don't need to worry about making new main character sprites? Lol.

Sourjelly

Regarding Anthophobia 2, I'm still going to make new body sprite for Sumire since it'll be story about almost 3 years after the outbreak(30 month after the outbreak). Sumire will become mid 20s. I want make a new body for sumire XD plus I've learned many important stuff during this remake process. I'm going to apply those on Anthophobia 2.