Progress report (October 31th 2021) (Patreon)
Content
Hello everyone, progress report is here!
First of all, happy Halloween everyone.
I'm sorry for keeping myself in silence, I've been working on public alpha build and while I'm working on alpha build, I found many game breaking bugs X_X; I spent most of my time on finding bugs...sigh.
almost there... almost...
anyway, here's the sprite works i've been working:
1. Royal knight attack animations :
Melee attack :D
Spell casting Type A
Spell casting Type B
Royal knight summons shield when it use spell. this shield destroys slime's projectile. so player might need attack skill that penetrates/ bullet spray style attack.
2. Statue of Homesick :
Statue of homesick is the object allow the player able to harvest energy for "homeward gemstone"
Player gain ability to teleport to sanctuary one per each statue.
Just like water basin, player can harvest energy from statue and everytime player use the statue, but it need at least 1 day to recharge it.
...and here's the colored version :
Colored version does not have any additional function. just look good :P
3. Night time raid :
When night falls, player must return to sanctuary to protect the priestess. or unholy sprites will suck the heroine's life out from her.
During night time, ghost and wraiths will attack sanctuary. Slime must protect priestess against these bad spirits. defeating wraiths will accelerate the time, so to see the dawn faster, player must defeat wraiths.
Priestess's soul will fade away if player failed at protecting heroine.
HP 100%
HP =>80%
HP =>60%
HP =>40%
HP =>20%
HP =>0%
4. concept arts and draft :
*still working in progress
Scylla lady
Bride of dragongod
Parasite Tentacles
Lamia lamp lady
..and that's all for now.
I hope you enjoyed it.
If you have a question, please leave a comment on this post!