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Hello everyone, progress report is here!

First of all, I have to announce that WIP build release date for July will be delayed to July 11th 2021. the reason is I need to do more work to finish east area of the map. Also I have Voice file from Voice actress now, I'm applying it on Vaginopilema dentata.


Here's the sprite works i've been working :

"Captured Adventure" icon :

When slime caught "lost adventurer", 

This Icon will show up in slime's inventory.

This icon represents the number of captive adventurers slime currently hold.

Slime will be able to gain reputation by giving this captive to certain NPC


The Icon with yellow outline represents the "story related adventurer" which is can not be sold.


Q: Will "Adventurer" take inventory space as an item?

A:  Originally I was planned to do that, but then I realized it'll only make gameplay uncomfortable, so i decided to remove that idea. Adventurers will not take inventory space. 

There going to be limited number of captive player can hold tho.


Q: Do I really need to "capture" adventurers? its kinda feels bad...

A: You don't need to "fight then capture" adventurer. unless they are story related character, you will be able to run away from them and choose not fight them. 

 You will also be able to "rescue" the adventurer who are already fallen and dying in dungeon. Well they'll treat same as "captured" tho. XP


Event Cutscenes :

the boss fight begin/end cutscenes(still working in progress).

More animation for Boss "Mother stigma" :

Shaky jar for cutscene :D

*pop*

When boss fight begins, most of Mother Stigma's body part will be hidden inside jar. during this phase, player's attack damage will only do 1/20(5%). 

Each boss's body part will blink red when it attacks player. 

Foot missile ;D

By the way, this boss part is story related part. 

Player may able to rescue this girl during boss fight, but if player accidently kill boss before the rescue, she will die with boss.


..and that's all for now.

I hope you enjoyed it.

If you have a question, please leave a comment on this post!

Comments

Anonymous

hay bro, may I ask you why don't you use the ci-en? I would say that will be helping you to make your game. just a bit of advice. have a nice day. :D

Sourjelly

Thank you for the comment! I'll try investigate Ci-en once i'm ready to release alpha build.