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Heya everyone,

I'm still very slowly learning in blender and one thing I wanted to try were different rendering techniques. So I tried a cel shading technique on the man herself, yamato from one piece. 

I tried two render methods, one is just regular shading which made the yamato model look like an action figure which I thought looked interesting. The second technique is the one I hope to improve later on which is more anime type shading and lighting.  Which do you like best?

Also included are two animation tests, something I hope to do more of this year. Since these are tests, I'll make them available to all patrons, hope you like the results. 

-Infinity

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Comments

Dev

What a king. Looks good. Kinda torn between which looks best maybe the second type. Id love to see some body swap shenanigans or something like Sanji in Yamato body or something.

Bruce W. Liu

I like the technique that leaves out the outlines, at least on her. Looks more "natural" on most places in the image.

Dev

I think it looks nicer in motion but stills absolutely the one without outlines looks better