Progress report (20240225) (Patreon)
Content
The Chinese New Year is over, and I'm back to my uninterrupted daily life for the time being.
Let me report on the current state of the game first.
I've finished the final boss battle, which I've been stuck on for a long time.
All that's left to do is the endgame and the integration with the previous version.
As I said before, the game is coming to an end.
Although I've already taken care of the most troublesome parts, I still need time to work on the rest of the game.
There won't be a demo until the full version is completed.
As for the support reward, I will also release the full version of Castle in the same way as Attack it! devil legion.
I was planning to release the serial numbers to the supporters who have achieved the support reward, so that I can do the patch fixes for the game.
However, Castle has been banned from steam, so I can't use the serial number, so this way may not work.
I've heard that itch.io can also give out serial numbers, but I haven't looked into that yet, I'll explain when the game is finished.
Anyway, the game will be available on DLsite and itch.io when it's finished.
Regarding the endings, as I mentioned before, Castle has two endings.
However, I hope that players will realize why there are such endings after playing the game.
I won't divulge this part, so I apologize for the lack of gameplay footage in the recent progress report.
As for the defeat CGs I commissioned earlier, I think I'll still put them in the game, but only the ones I posted earlier.
Whenever I'm wrapping up a game, I'm always in a particularly irritated mood.
Maybe it's because I'm bored when I think of all the things I have to do.
I've been working on the program for a few months now, and I'm in the mood to draw.
I've been completed on the artwork for Castle, including the ending,
I'd like to finish Castle as soon as possible, so I'll wait until I'm done the game.
I'll need at least another month or more to work on the rest of it.
As I've mentioned before, it's pointless to estimate how long it will take to finish.
I can only promise that once the game is finished, I'll be sure to let everyone know.
Time really flies, I've just been geeking out for a while and almost two months have passed this year.
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農曆新年結束了,暫且又回到不會被打擾的日常生活。
先報告一下目前遊戲的製作狀況。
目前最後BOSS戰已經完成了,這部分讓我卡了很久。
而剩下要做的,就是有關於結局演出的部分,以及跟前面版本的整合。
就如我之前所說,這個遊戲即將要進入結局。
雖然最麻煩的部份已經處理好了,但剩下的部分還是需要時間製作。
在完整版出來之前應該是不會再有測試版。
而關於贊助獎勵的部分,也會參照Attack it! devil legion的方式發放Castle的完整版。
我是打算發放序號給達成贊助獎勵的贊助者,方便遊戲做補釘修正。
但Castle已經被steam ban掉,無法使用序號,這種方式可能不太行。
據說上架到itch.io也可以發放序號,但這部分我還沒去了解,等到遊戲完成時會在說明。
總之遊戲完成後會在DLsite跟itch.io上架。
關於結局的部分,就如我之前有提到Castle有兩種結局。
然而為何會有這樣的結局,我還是希望玩家玩完後自行體會。
這部分我就不做透漏,所以抱歉近期的進度報告沒什麼遊戲畫面能展示的。
至於之前委託別人畫的戰敗CG,我想我還是會放到遊戲中,不過就只有之前貼的那幾張圖而已。
每當遊戲要做收尾的時候,心情總是特別煩燥。
可能是想到一堆事要處理就覺得很煩燥吧。
已經碰了幾個月的程式,現在的心情是比較想畫圖的。
而Castle的美術部分包含結局那些,也都在這期間完成了。
我還是Castle能盡早完成,畫圖什麼的還是等完成之後再說。
剩下的部分至少還需要一個月以上的時間處理吧。
不過就我從之前就一直提到,預估時間什麼的還是看看就好。
我只能保證,一旦遊戲完成,我一定會通知給所有人都知道。
時間真的過很快,發呆一下今年就過了快兩個月了。