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Hello, everyone!

This week we continued to focus on the script and made little changes to the upcoming scenes. Back in the CH02 and CH03 updates, we had branching moments for different scenes that were happening at the same time. 0.6 will have similar moments, and slowly but surely these moments will begin to alter events in bigger ways. The effect of the branching has been quite subtle so far but it won't stay like that.

We considered a Freeplay moment with the girls but chose not to implement it for the day content, at least not in the same way we did before. Perhaps we'll make one for the evening/night content instead, with the freedom to move around more in the house. This is something we had planned for the first night as well, but opted for a more linear approach in the end. Would you like to see more Freeplay moments with the main girls in Summer Heat?

To wrap up this week, we also made progress on the final set, coding and SFX, and created new renders for the post-processing pile.

The next status update will be on January 12th, two weeks from now.


Other news

In case you missed Sophie's Christmas renders last weekend, you can find them here. 

December's special render featuring Ms. Hill and Officer Lainey will also be posted this weekend.



Cheers and thanks for reading!

Robison & Npx

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Comments

Anonymous

Freeroam is fun. Interacting with the strategically placed clickables is always a super effective method for world-building/learning something new about a LI. And speaking for myself, when done right, it really adds to the playtime as I tend to lose myself in these segments. Stay safe and enjoy the New Years you two.... 2024 is forecasting big things for the Summer Heat cabin.

Anonymous

I fully enjoy doing some free roam events in VNs; it does help build out the atmosphere of where the story is taking place and it makes it feel 'lived in'. Plus it gives us opportunities to interact with LIs and others in different ways, potentially even co-interacting their branches. Lastly, who doesn't love hunting for hidden renders :)