Fenris high devlog update 34 (Patreon)
Content
another week another update for fenris high! On the programming and planning side for things we're currently discussing and hammering down some details that were previously a bit hazy, but now we're making good progress on that!
on the graphics side...magic! this week i spent most of my time drawing various spell effects for the game.
First, i have a basic flame spell, because what wizard would call himself one without being able to summon this element. Watch out for your fur!
then an arc of lighting, something quick and hard to avoid, but that probably does less lasting damage to your opponent.
i then made the graphics for the "purify" spell that you need to cure matt's hangover on day 1. It probably works for poison and to clear the air from noxious fumes too!
and then a smoke/noxious gas spell too because i'm me and i can't resist a smokey werewolf >_<
speaking of wich, i also made graphics for a couple spells that specifically use and enhance your new werewolf biology. This one supercharges your follicles and makes you sprout a super soft mane that will reduce incoming damage (be careful of open flames tho!)
and lastly this spell that concentrates your transformative energies in two of your fingers, making you sprout two super sharp and long nails, lancing whoever is in front of you!
and that's it for this week in terms of graphic, as always more to come next time! hope you enjoyed the update! stay wild pups! awooo!