Sniffy is live (Patreon)
Content
Update 2.61 (Sniffy) is now live. I had intended for this to be the largest update of the year thus far, but alas, my weekend has been extraordinarily terrible, with fate kicking me in the nuts at every possible opportunity. As a result, while still a pretty beefy chunk of content, this update falls just shy of being the biggest one of 2020 to date.
Remember how I said I was going to write the church? Yeah, that was planned for this weekend. I have a little bit of the church ready, but not enough to justify adding it quite yet. So what is in this update? Two main pieces of content.
First and foremost, one branch of the Night Three Tak-Tik x Footsie stuff has been completed. This contains a pretty lengthy ending, which describes what happens when a naive submissive slut Moe joins the gang of robbers.
I had meant to add declining the offer to join the gang as well (thus offering a way to access the rest of the game from the Footsie's Boyfriend route), but that was another thing that was planned for this weekend which I did not get to do, sadly.
The second thing that was added, is something requested by you patrons. As per usual, I try to listen to you guys as best as I can. As such, the internal climax segment of the Breeding Barn Breakin has been added. It's pretty darn spicy if your kobold is hung (both mPlus and the ants). I hope you guys will like it!
On top of the new content, five pieces of art have been added. These new artworks have about ten variations in total, meaning there's like fifteen new pictures that's been added in this update. This is one piece of art for the new Tak-Tik stuff (made by TruFezan), one for high-charisma gentle Ruby stuff (choose to help her undress, also made by TruFezan), and three pieces of art for sewer through_wall segment (made by Cage).
To celebrate this influx of art, with a lot more still to come, the gallery has been slightly reworked. Thumbnails are now shown in a square grid, and total numbers are displayed next to each individual scene. This should make it significantly easier to navigate the gallery, and find what you want to see.
When making the totals calculator for the gallery, the result was pretty darn nifty and eye-opening. In total, Kobold Adventure has roughly 162 different pieces of art. This does not include random assets (like the images used in the lockpicking minigame or character sheets), nor does it include the thumbnail versions of each image. This number does include variations of images, however, so a good estimate of the total number of completely unique art assets would be a solid eighty pictures.
That's not nothing at all! If we take the 162 number, and we divide it by the amount of months Kobold Adventure has been live for (roughly 31 months ago), that gives us an average of five pictures per month. That's pretty darn good if you ask me! Of course, it can always be better, but still, I think the artists working on Kobold Adventure deserve a solid pat on the back!
To make things even sweeter, a large amount of drawings are still being worked on at this very moment. And by large, I mean a solid chunk of double digits. Stay tuned for more drawn goodness!
Since I was incapable of including the part of the church that I have already written so far, my next goal will be to complete that, along with declining Tak-Tik's offer to join the gang. This shouldn't take too long, I hope, unless my streak of soul-crushing bad luck continues, which I sincerely hope it won't.
Since this is a two-decimal update, there will be a new downloadable package made for it. However, I'm too sleepy to do so at this very moment. It'll have to wait until tomorrow, when I will also order shirts and a statuette for the new Noble and Baron-tier patrons! Oh, right, before I forget: the store has a few new patterns in stock. Go check it out!
Anyway, that's all I have to say for now. Thank you for your continued interest in Kobold Adventure, and I'll see you on the next trainride to Koboldia.