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This week will be a programming week, as decided by the previous poll. I have a bunch of things I want to implement, and I've already started on one of them: the milestones page, which will display every scene and ending you've seen so far, and allow you to load them without the need for a separate save. There are also a set of achievements which you can unlock by playing through the various routes the game has to offer, although these won't be loadable, since you can potentially unlock them from multiple scenes.

Development on this feature is going exceedingly well. The adapted save system works, the UI has been made (although I'm still awaiting on Sneaky's final word for any last-minute adjustments or alterations), every ending and every scene has been registered, and I still need to think about which achievements I want to include. The milestones page is accessible via a button on the Load tab. Here are a couple of screenshots which showcase what it looks like right now. Keep in mind that this is all still a work in progress.

The load button (not pictured) appears when you mouse over scenes and endings which you've unlocked.  Whenever you reach an ending or a scene, the associated (non-listed) save is overwritten, and thus kept up to date with your latest playthrough of the game. I also intend to add a reset button, which will allow you to wipe all of your achievements and endings and reached scenes, and start over from the beginning. This will not erase your regular save games. There's already a button for that.

Besides this milestones page, I have a bunch of other plans, but those will remain secret, for now. I dare say the milestones page is the most ambitious of the things I have in store for you guys. I don't know how long these things will take to (re)make, but whatever the case, I will push this programming update next week Monday, at the latest.

Shirts for this month will be sent somewhere along the week. Probably during the weekend. More art and more audio is on the way as it always is. Kobold Adventure now has an official Twitter account, where I will be posting whenever there's an update, and I'll probably also share my Patreon posts there? I haven't quite figured out how Twitter works yet, but I'm sure I'll get the hang of it before long. I might also posts some update progress things there. I don't know yet. I'm not a big fan of social media.

And that's all I have to say for now. Kobold Adventure is unironically getting achievements. I hope you guys will enjoy them! And if not, I guess I'll have wasted my time! That reminds me that I should probably add an option to disable them. Anyway, thank you all for your continued interest in Kobold Adventure, and I'll see you all later this week, or next week Monday at the latest.

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