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Update 2.125 (Codeweek) is now live. It contains a couple of new features, a bunch of bugfixes, and some new settings. Feedback from the survey was taken into account.

New feature: hotloading. Hotloading is a way to immediately load all of the game's required files (including all scenes) during the initial page load. What this means is that the game's initial loading phase will take longer than usual, but there will be no loading screens in between scenes. This feature can be toggled on and off in the settings menu.

New feature: aStory. aStory allows you to view the entire adventure of your kobold thus far as a single, continuous page. This way, you can re-read parts you found interesting, and you only need to save your progress if there's a choice you might want to re-do later. No longer do you need to save at the end of a scene to be able to re-read the entire thing. aStory can be accessed via the settings menu.

New feature: NSFW image disabling. For those of you who procrastinate at work, and don't want their boss to see Saphira's panties. Available via the settings menu.

Various small bugfixes. Most important one was a small error that had crept into Seki's Workshop ever since version 2.11 (Pitchfork) which prevented certain older saves from reaching the next-scene-selection part.

The saving throbber has been altered to be bigger and remain on screen longer.

Images have mostly stayed the same. While the suggestions of making them smaller and perhaps adding a border would work out great with the greyscale drawings in place; the issues those fixes would solve will be lessened once the images themselves get colored and completed.

When colored in, the pictures will be less distracting, and they will blend in with the scene a lot better. Furthermore, adding borders would somewhat hamper Sneaky's creativity in the long run. Somewhere down the road, I might end up making a setting for image size, but I'm not sure yet.

A lot of people seemed to not know that images were clickable. As such, to inform new and old players alike, a demonstration of this functionality has been added to the titlescreen.


That's all for now, folks. I'll begin work on the next scene (which one exactly will be determined by Human-tier patrons and up) in a couple of days. To complete this update, here's a list of frequently asked questions posed in the survey, along with their answers.


Q: What is Kobold Adventure?

A: The game this Patreon page is about.


Q: What images (is this survey about)?

A: The images depicting the forest bandit scene.


Q: What do clothes do?

A: Protect you from danger and harassment.


Q: What do potions do?

A: Drink them and find out. The true kobold experience.


Q: What are chances that I can outpower or outsmart someone?

A: Slim to none.


Q: Do you know Corruption of Champions?

A: Yes I do.


Q: Do you know Trials in Tainted Space?

A: Yes I do.


Q: Can I fuck the dragoness?

A: Maybe.


Q: Scroll to the bottom after loading.

A: Sadly, somewhat hard to implement. You can press the end key on your keyboard to simulate this.

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