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Hello, everyone! Lead dev Kendrian here with some information! 

First off, the big v1.1.0 update for Didnapper 2 was released to the public a couple of weeks ago now, and aside from some bugs, it seems to have been received pretty well! Thanks again so much to everyone who helped test the update before its public release! We also released a bugfix update a week ago (v1.1.1), but some more bugs have surfaced since then, so we intend to push another bugfix update in the near future (v1.1.2). Unfortunately something serious did arise in my personal life this week which forced me to go on a temporary hiatus, and since I'm primarily the one who handles things like update distributions, there have been some delays in that regard. Hopefully the personal issue in question gets, if not resolved, then at least mitigated soon.

However, that doesn't mean that the rest of the team haven't been working on the game in the meantime, and we intend to resume posting occasional development screenshot posts again shortly. As for the next closed beta update, you can expect it to be available some time in November :)

Secondly, when Patreon finally allowed creators to change the subscription model, we did so ASAP. That means that instead of every patron being charged when they pledge, and then on the 1st of every month after, you will now be charged when you pledge, and then the same date every month after (you know, like how every other subscription service works). 

Aaaand that's it for now! Until next time :)

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