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Happy quarantine! If you're bored, take a look at our spoiler-free log of stuff that's been done the past two weeks!

  • Scene implementation for Chapter 8 
  • Added new CGs (full screen images) to the game 
  • Added and worked on some new maps 
  • Worked on a lot of battle system stuff
  • Worked on improving the code for when stealth enemies are captured and hidden
  • Improved enemy AI so that nearby enemies will be included in battles, including ones that are already tied
  • Implemented enemy grouping, so vines don't fight alongside bandits for no reason
  • Made and implemented more sprite variants for existing characters
  • Created a basic design for a chapter boss
  • Conceptualized a design for the next interrogation character
  • Designed a new bandit captain battler
  • Added menu graphics for Kaie
  • Began drafting extra poses for Kaie
  • Worked on tied graphics and battler for Kaie
  • Updated battle graphics for existing characters
  • Worked on and added some new original soundtracks for the game
  • Expanded on some of our plugins  
  • Various other smaller changes and improvements
  • Welcomed two extra artists onto the team!
  • Plenty of bug fixes!

Hope everyone is staying safe!

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