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Greetings, guys!
Here's another biweekly spoiler-free progress report!
In short, these past two weeks we have:

  • Added the hogtie pose for the escape system
  • Made some improvements to the basic escape pose, 
  • Also made some improvements to the escape system in general, like guards changing your gag, and more allies being able to share your cell
  • Finished implementing the Miu MIu bandit camp, and a related side quest
  • Started working on a second bandit camp for a different area
  • Completed the lineart for a new story CG
  • Started implementing Liliana's faceset graphics into the game
  • Added a new OST for Cantamille town and one for escape sections
  • Made more changes to the leveling system
  • Made some improvements to the AI of some enemies
  • Worked on some new tilesets and maps for chapter 8
  • Worked some more on Kaie's character design (party member)
  • Started implementing a side quest journal system
  • Fixed some bugs
  • Some other minor additions, changes and improvements

Until next time! :D

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