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back in 2017 (what feels like a century ago now) while i was working on indivisible, i started animating treat as if she was one of the incarnations in the game. i have a hard time getting myself to animate for fun, but when it's a character i love to draw, and a specific checklist of things to draw her doing, IT TURNS OUT i can actually do it pretty well!

anyway, now that indiv is finished and i no longer work for lab zero, i realized it's a good time to finally share these!

so here's her idle animation:

turning around:

running! (i love this one)

this next one's a little jittery, i had to resist the urge to touch it up lol

block:

hitstun (i was told this wouldn't work well ingame but i still think it's cute):

hit air:

knockup/land/getup (the getup part is my fave):

and i only ended up doing one attack, because... treat is peaceful... don't fight treat

those were all the ones i finished! i did them over the course of a year or two before i got busy/ended up moving on to other things. but it was really fun practice! i actually majored in 2d animation while i was still in school, so it was nice to put those studies to good use.

BONUS ROUND

i actually did a couple different versions of her idle animation... these ones are more subtle

i drew some alternate hit poses (sorry treat) but didn't get around to animating them:

and my move concepts! (though a lot of it is just treat doing random things and not actual moves lol)

that's everything... now you too can live with the knowledge that treat is a step away from becoming a fighting game character. (i will never make a fighting game but if someone wants to use her in theirs... hit me up lol)

hope you enjoyed! thanks for looking.

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Comments

Anonymous

I was so impressed when I first stumbled across this post. Treat is such a sweetie and these animations are gorgeous. I really hope I get good enough at art to do a huge page of doodles like this!

Anonymous

Treat is so adorable. Love these!