September Schedule 2019 (Patreon)
Content
Greetings! School is back in session in the US, and fall is right around the corner. Even though I've been out of school for many years, I get a heightened sense of motivation around this time of year, as if I was plunging into a fresh semester of academia. Now that I'm taking on the challenge of online mentoring with the Pixel Producer tier, the feeling is greater than ever. Indeed, I have a solid line up of pixel goodies and I'm ready to bring my A game!
A new Pixelmins series will begin this month. Please help me decide the theme and cast a vote in the latest poll.
Pixelcast will return after a month hiatus. I'm actually considering making it bi-monthly as the norm. I really have to hustle to produce one every month, but more importantly, it seems the novelty wears thin with even just one a month. Not sure though, I really do enjoy making them, and still believe they are a valuable part of my content regime.
Pixelblog 21 will continue to build off last month's lesson with more top down assets and possibly more tile variants. I also plan to continue the top down series into October with character sprites and animation. We'll have quite the asset pack when the series is complete!
I spread out the Thyrian Defenders posts a bit so I hopefully have more substantial materials to show in the updates. We're in the final push of the dev cycle, which mostly involves balancing and polishing, so not a lot of new graphics to show.
As always, I try my best to hit these dates, but don't be alarmed if I'm not 100% punctual. Sometimes I get overly ambitious, sometimes life happens, but the goods will be delivered. You can't force art into a box.
Thank you so much for the support!