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Here's the Gesture. Simple simple. I tried to give the sweater some elasticity and get caught on her thiccness.

I've been meaning to say (or maybe I've already said it) that the Gesture should be done fast and loose. Think about... doing a paper for school or something. You just rush to get the first draft done, and gradually revise and revise it. It shouldn't take you a really long time. What I do is like, a first pass animation that just hits the beats. Here it is:

It always always always looks stiff and robotic and shitty. 

But, here's the thing. Life and reality are always in motion, right? We know how things oughta move. So I do this rough draft which I pretty much just puke out, and look at all the areas that look like shit. I ask myself things like, should there be some acceleration to her arms? Should she have a sort of recoil and a hop when her arms reach the top? Should the jiggly bits jiggle at times? Things like that. And I have said that I've acted out the poses that I animate. Doing that will help you notice how things move and feel. One day someone's gonna walk in on me sucking ghost dick. 

This shouldn't take long, and it shouldn't be done carefully, really. Just revise and revise until it looks right.

Maybe for the next one I'll render out every pass for the Gesture so y'all can kinda see the process.

Next up is Pencils.

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Comments

SpazzySlime

I feel like the physics for a good jiggle would need your "string" of tension to sit lower on the glute, so that it would actually have to lift some of the meat. Right now it appears to be sitting at the front of the curve, so the path of least resistance might cause a little deflection but not a ton of jiggle. I'm an engineering major, not a anatomy or art major though, so I might be framing this wrong.

Dijitz23

Holy fuck, the ghost dick shit fucking made me laugh so hard I went into a coughing fit. Damn near died lmao.