Foundry VTT - Modular Temple and more Ecumenopolis content (Patreon)
Content
Hey guys! A fresh version of Foundry integration is ready :)
Version 0.1.3 changelog:
New content:
- All new Modular Temple and Modular Ecumenopolis content had been integrated.
- Imperial Cruiser Rooms now have previews too for easier navigation.
Bugfixes:
- Fixed Imperial Cruiser Corridor tiles that had wrong walls.
- "Path is not slugified" type of warnings are fixed for all modules
!!! IMPORTANT INFORMATION !!!
One of the bugfixes required me to remove capital DC in all folder names. (DC-starships was changed into dc-starships, for example)
Path change means that all already placed in your world DC content may lose images and sounds, you will have to place it again from updated compendiums. Sorry for inconvenience, but this had to be done to kill a lot of yellow warnings. Don't update if you have a session in an hour!.
Foundry V9 Installation:
DC-core_V9 manifest URL: https://www.dropbox.com/s/7rq2t86v7kpqi4z/module.json?dl=1
DC-starships_V9 manifest URL: https://www.dropbox.com/s/h17w0slmcqu3sih/module.json?dl=1
DC-maps-modular_V9 manifest URL: https://www.dropbox.com/s/qxmorckplqaj8b5/module.json?dl=1
After you boot up your game world, you will be suggested to import compendiums. Say yes.
Foundry V10 Installation:
DC-core manifest URL: https://www.dropbox.com/s/8uvb3o5b8wrbs19/module.json?dl=1
DC-starships manifest URL: https://www.dropbox.com/s/046l3lf46pubxdp/module.json?dl=1
DC-maps-modular manifest URL: https://www.dropbox.com/s/ioezgg62sz8abif/module.json?dl=1
After you boot up your game world, you will be suggested to import compendiums. Say yes.
If you already have these compendiums in your world, you may manually delete them, and reimport through Configure Settings - DC_Maps_Modular/Starships - DC GM Menu - Force Reimport, then press F5
Dependencies : Token Attacher, Levels, Wall-Height. DC-core is required for all the other DC modules.