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Hey everyone!

We hope you had a great week! Sorry for the slight delay, but we finally made it 🥳

There are a couple of things for this week's post:

  • New Build for Treasure Island with a LOT of new stuff
  • Rendered Video of the Sex-Reward Pose for the first quest
  • Upcoming Video for a commission Pose

Treasure Island:

Please note: the performance might be lower compared to the previous version! We are aware of that and they guys will optimize while I am on Holidays.

For you to try new stuff we added portals for Test levels so you can play around. Please do keep in mind we are still developing the foundation of things. Everything is Work-In-Progress! 

 You can watch a quick video HERE   

 Short change list:

  • Lots of Bug-fixes (but expect others/new ones)
  • Smaller build size
  • Interactive Water
  • New levels for testing locomotion, moving objects, shooting
  • 3 different weapon modes: 1-arm Pistol, 2-arm Pistol, Rifle
  • Default Graphic Settings are not all on High, which should prevent crashes for not-so-high-end Systems
  • All kinds of new animations that were required for the Weapons/Shooting, etc.
  • Emote Trigger for Dancing (press "B")

At the very bottom of the post is a longer Changelist, in case you are interested 😉

I also rendered a Video for those of you who do not have a PC to play the game. It´s the reward Sex-Pose after Brittany finishes the Quests. There is another Trinity in there (by accident but I could not remove her in time for this Update). Just consider her as horny Bystander 🥰

=> LINK FOR BUILD AND VIDEO 


Upcumming Pose Video:

I started this one as a commission and we should probably have it fully done next week.

Holidays:

I will be on Holidays (Austrian Semester Holidays) from February 1st until February 12th! So there won't be updates during that time. However, the guys will continue working (not based in Austria so their kids go to school).

Alright, that's it for this week's update! Please keep in mind that the new build is still very much Work-In-Progress with bugs! Since we are currently still prototyping and creating the basic framework, that´s just how it is. Just that you are aware of that 😉

All the very best, have a great weekend!
PM&Team

PS: The coder for the Cumshot System was supposed to give me an update Friday morning. Still have not heard from him... I will keep you posted should there be something new. This is very frustrating for me as well...

PPS: ------ Longer Changelist below-----

For those of you who want to read more details 😉

User interface :

  • Added compass
  • Added compass objective tracking
  • Added world map and objective/player tracking
  • Extended the function to give the option to show only within a certain range
  • Added world popup when interacting with items
  • Added color code for types of objects: green consumables, magenta clothing, red weapons, golden quest items.
  • Added pop-in and out animation\

Locomotion :

  • Water-related Bug fixes
  • Better evaluation of the swimming State
  • Brittany no longer sinks to the bottom of the sea when falling into the water, if she falls with a very high velocity, she will land into water and transition immediately into diving mode.
  • Added full rifle overlay
  • Added pistol 1 hand overlay
  • Added pistol 2 hands overlay
  • Updated jump-start animations
  • Updated ledge leap animations

Camera :

  • Adjusted camera location when aiming
  • Reduced camera lag when fighting to prevent the character from getting in the way of aiming while moving

Items :

  • Added Glock
  • Added Desert Eagle
  • Added Rifle (we were told it´s an

Gameplay :

  • Added world teleporters
  • Added Shooting range test level
  • Adjusted damage system to take into account newly created "crit" bones to enable crit damage on weak spots
  • Added crit spot to targets if you shoot in the center
  • Added world popup on portals to show destination
  • Added multiple portals to dynamically travel and load the test levels
  • Added 3 seconds delay after shooting before Brittany starts relaxing

Files