Bimbie Public Release V0.3.0 (Patreon)
Content
Download it here: https://judoott.itch.io/bimbocalypse-rise-of-the-bimbies
- New playable character, Agent Romero, who has a very high initial stamina but recovers it far more slowly than his peers. Search for energy-restoring powerups to help counter this. Art is by Darkoshen.
- New 11th level, CTCP Facility.
- Added Agent campaign difficulty selection. Easy means each hit with a Bimbie infects you by 5%. Normal is the typical 10%, and Hard infects you by 20%.
- Improved Bimbie movement to more efficiently chase the player when within line of sight.
- Updated to higher resolution graphics for character icons.
- Level time and campaign time now show on the HUD and the pre-level screen.
- Added an early sample of the upcoming Bimbie campaign. This is a prototype for demonstration purposes only, so:
+ collision is not set up other than to keep the player within the playable world
+ There is no second level to reach
+ The player's portrait does not currently ever change
- Updated various parts of Agent campaign pre-level text
- The arrow keys can now be used for movement again in addition to WASD