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Currently working on animations between Meg and Chris. I'm still learning how to use Spine Pro 2D for animation and rigging as you can see these are VERY ROUGH draft poses and just practice to figure out best way to rig and animate.

With Spine Pro to animate draw order everything needs to be in one skeleton so I'm figuring out how to combine characters into one skeleton and animate them.  I'm thinking of releasing the character assets with rigs to the public for you all to help me animate your own scenes.  Comment below and let me know if this is something you would like.

If I'm going to be honest I underestimated how hard it would be to animate using Spine Pro. Don't get me wrong it beats drawing frame by frame but sometimes I wonder if it would produce better results if I did frame by frame but I believe once I master Spine Pro and I use a combination of frame by frame animation and skeletal animations I can produce high quality animations and in less time. This will take a while to do so I'm thinking of just adding more playability to the game and just releasing 0.0.3 instead of finishing animations and releasing 0.1.

Tomorrow I will work on the base game and get a working character selector to choose between Chris and Meg at the start of the game. As well as adding the three new upstairs locations: Chris's room, the rest of the upstairs hallway, and the bathroom.

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