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My goal is to see how low of poly I can make this human without making the mesh look gross. I am rigging this model right now and I will perform a stress test with a series of animations to see how many we can fit in my VAM scenes. I will keep you guys posted

Next map coming up is a Coffee Shop and when this population is ready I will also release a large passenger aircraft fully populated with some seats open and an unoccupied bathroom. If it works well I will also make an airport map fully populated too!

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