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Poll

How much money do you have? In game of course!

  • 0-250 2
  • 250-500 0
  • 500-2.000 4
  • 2.000-5.000 1
  • 5.000-7.500 8
  • 7.500-10.000 0
  • 10.000-15.000 6
  • 15.000-25.000 4
  • More than 25.000 4
  • 2018-05-03
  • 29 votes
{'title': 'How much money do you have? In game of course!', 'choices': [{'text': '0-250', 'votes': 2}, {'text': '250-500', 'votes': 0}, {'text': '500-2.000', 'votes': 4}, {'text': '2.000-5.000', 'votes': 1}, {'text': '5.000-7.500', 'votes': 8}, {'text': '7.500-10.000', 'votes': 0}, {'text': '10.000-15.000', 'votes': 6}, {'text': '15.000-25.000', 'votes': 4}, {'text': 'More than 25.000', 'votes': 4}], 'closes_at': None, 'created_at': datetime.datetime(2018, 5, 3, 14, 52, 28, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 29}

Content

For those of you who don't cheat (this is especially important since this poll is made to balance the game), how much money do you have when you reach the end of the available content?

It's not important if you bought something or not, I'm just interested in how much you have on account when the game ends.

Comments

Anonymous

Still waiting on Bob's money to come or else I would have an answer for you.

Anonymous

The first time I played I actually failed to have enough money to pay for expenses at the end of the 1st month. One of the reasons - upkeep for upgrades. It was not obvious which you would need and when, so I bought most of them. Imho, would be better to lock those not used initially and unlock them gradually, currenly buying them is a blind choice which can ruin your playthrough. So I had to replay and it was easier since I knew beforehand what to buy and spent all time free from events for grinding money, which is easy when you realize that most activities are useless so far. The problem will likely arise again when stats become important. Also would be nice to have more feedback on events, especially the repeatable ones. It's often not obvious whether doing them is beneficial in any way. For example, the very first chain of events when your family comes to visit - does "spending time with family" increases any hidden stats you need to see the unique events, or you'd better spend those time grinding money and unique events will trigger anyway? Oh, and the ability to know some special event will trigger beforehand would also be nice. Currently you blindly have to select activities, see if they trigger anything, reload a couple of times to check all of them, and only then optimize your activities for a day to not waste precious time. Not very fun.

Bruni Multimedia

Thank you for this nice, long feedback! I already thought about giving more informations when stats are raised, it's definitely something I'll add in the near future. As for the special events that don't trigger early enough that's because the game still has only a few special events and more need to be added throughout updates. I believe that when the game will be more advanced in development there will be so many things to do each day that it won't become "wasted" in any way. There are 365 days in the full game, that means more than 1000 daily choices, it's nearly impossible to miss anything, except of course for different story paths. :) Thank you again, this feedback is very appreciated and I will take it into deep consideration!