Updates Soon (Game Info too) (Patreon)
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Hi everyone!
Have been quiet lately. I'll be releasing a new chapter of Making Amends soon, as well as working more on other chapters, but primarily Illegal Immigrant.
Additionally: games.
I haven't shared much at all lately regarding that, particularly because I think I'll be switching engines. Primarily I've used GameMaker 2, but there have been limitations as well as less than ideal workflow for certain processes/things that I've been trying to do.
A text-based game I've been teasing has run into limitations given how text is handled in the engine, and at least in the ways I've tried to handle it with formatting, it's become an ugly mess that's getting harder to work with. In addition to this, I think I've found an alternative with more options and ability to do other things.
I've decided to slowly start integrating myself into Godot, as I've really liked some of the things that I've seen from 4.0's release earlier last year. My current plan is to rebuild my existing projects in this new engine, as well as use it as an opportunity to handle some things differently.
Cow Clicker is something I've left aside for a while now, as it's fundamentals I think aren't what I want them to be. I've kicked the can down the road, claiming to add more interesting features later on, but if it's not interesting from the get-go, I think that's an issue I need to address.
I'd like to rebuild Cow Clicker from the ground up in Godot with some fundamental changes, as I'm considering rolling back/scrapping the units system and putting more focus on collecting Cow girls, upping their visual variation, and so on. A requested feature that is intimidating, but I think definitely needed is a breast size system, or different chest sizes. It'd be nice to have slightly different body types as well, but of course this will affect outfits, which I haven't determined how to handle yet.
For those of you who have played Cow Clicker, please share what your impressions were, good and bad.
Regarding Dungeon Delver, I'd like to take a similar approach with rebuilding and restructuring, doubly to the text adventure game.
I'll do my best to share updates as there's more substance to this, but that's all for now. Please stay tuned for a story release!