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Here's an animated proof of concept of what the Cow Girl's messing expression will look like when she does her business! At the minimum this will be generally how it looks. If it's reasonable, I'll try to add some trembling, just to really drive the point home that she's straining herself. Part I'm most proud of though is the puffed out cheeks. My favorite part of this!

Something I'm not as 100% on is the final squint. I had some trouble trying to make it clear that they're holding their eyes shut as opposed to just normally being closed like when blinking, if that makes sense. Think it works though? Let me know what ya think!

Also, enjoy the pacifier alternate too!

Additionally, I apologize for not having this new update out any sooner! On top of the expressions and diaper functionality, I'm going to throw in an experimental feature for the sake of gameplay.

Stacking Mechanic

A feature I'm considering is passively increasing mps of a unit every time it reaches a certain threshold. For example, after you own lets say 300 taps, every extra 25 taps on top of that multiplies the base mps by 4, or so. This would apply to all units. (Like how late game Clicker Heroes works). 400 taps would lead to a x4 -> x4 -> x4 -> x4 bonus. Though, possibly for scaling reasons the goal post would be a little bit farther out? 300 is a spitball.

Ascensions are absolutely going to be a thing, but I'm a little preoccupied with just about everything at the moment, which is fun, but also a teeny bit stressful. So in the end, all I ask is you stay entertained and hope that I can continue providing lots of fun stuff!

Additionally! Expect a finished nurse outfit and possibly a translucent bodysuit by this weekend!

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