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Animation #58

Updated our character queue to include estimated start time for our Character Poll for January 2024, and also the estimated release dates for the winners of that poll.

[Current Character Queue]

#58 Nakiri Ayame (Hololive) [ETA ~December 9]
#59 Lumine (Genshin Impact) [ETA ~December 19]
!!! Character Poll (January 2024) [ETA ~December 22 to 30]
!!! Holidays (on leave) - [December 24 - January 2]
#60 Navia (Genshin Impact) [ETA ~January 8]
#61 Poll 1st Place (?) [ETA ~ January 20]
#62 Poll 2nd Place (?) [ETA ~ January 30]
#63 Poll 3nd Place (?) [ETA ~ February 9]
#64 Poll 4th Place (?) [ETA ~ February 19]
#65 Poll 5th Place (?) [ETA ~ February 29]
#66 ? (?) [ETA ~March]
#67 ? (?)...

[Worklog]

I made it. That was a rush, but we met the deadline. Even with the additional time, it seems I underestimated how much time every additional shot (angle) take to set up - the whole objects posing and re-setup of the lights and Reshade tweaks again. This whole scene, if I remember correctly, has more angles than all our previous scenes even if the time spent on most of them are short.

Anyway, I don't regret doing all these additional things. It's more practice after all - I just got to get faster.

Though... I still have to say I did 'sorta' rush some things, hehe, pardon me.

I've been cheating with angles a bit and place our camera (POV) at impossible areas for that sweet juicy POV. I might have said this before but we do want to hear if you think some of the angles are a little jarring/strange - all feedback is appreciated, even the... unkind... ones from non-paying viewers. I see you.

It's almost Christmas and Lumine's turn to spread her --- come to think of it, it was also Lumine's turn about the same time last year and we did a Christmas themed release. Huh, guess we're doing it again this year.

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