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Heya, we've made some changes to our 2nd and 3rd tiers.

[Tier Name Change]
We've renamed our previous 'Luxury+' tier to the 'Dollmaker' tier to better fit the tier's purpose.

['Creator' tier will remain limited.]
The current Creator tier had to be limited. Existing 'Creators' tier subscribers will retain their powerful access to all current and future posts.

[Creator Workshop is now available to the 'Dollmaker' tier (previously 'Luxury+' tier)]
Following this, the 'Creator Workshop' is now available to the Dollmaker tier.

The Creator Workshop master document is for CharaStudio users and is currently (as of Creator Workshop 03) about 194 pages with 92000 characters or 16300 words. (Preview of some of the pictures of the document here on Twitter)

This document holds extra details, personal mini-guides, and animation documentation like my complete animation workflow from the planning, animation phase, until my post-production.

Dollmakers can find the complete Creator's document in this post:
https://www.patreon.com/posts/creator-workshop-81219567

As of this post, Topics included in the document:

Creator Workshop 01:
1. Switching the Female Actor with your Own Character
2. Saving 'Face animations/Blendshapes' when Replacing Characters
3. 'Reflection' Eyes (KKUTS Matcap)
4. Camera 'POV' delayed bobbing, and delayed Keyframing
5. Animating individual Clothes / Separating Clothes
6. Coloured Shadows
7. KKUTS, converting characters, and my settings.
8. Lighting, 3-point Lighting, Scene Effects and Scene Colours
9. Reshade, Glow, Glowing Eyes, Bloom, Post-Processing on Reshade.
10. Easy Hand/Finger transition or animating between two hand poses.

Creator Workshop 02:
1. Node Constraints, and using them in Animations
2. Animating with Bones for 'better body reactions'
3. Dynamic Bone Colliders
4. Editing Textures to remove problem areas/clothes.
5. Liquids, X-Ray Shader, Glitch Shader
6. Portals and Green Screen (from animation #28)

Creator Workshop 03:
Complete Animation Workflow:
1. Pre-Setup: Character(s) and Conversion
2. Scene Settings and Map Setup (and Conversion)
3. Timeline and Character Preparation
4. Animation (animation begin)
5. Camera/Position Changes (next angle/position)
6. More Animation + Face Animations
- More Animating Work
- Face Animation
- Final Animation Stuff
7. Outro Sequence
8. Polish?
- Skin Push/Pull
- Other Subtle Body Movements
- Non-Character Polish
9. Recording with OBS, Timescale
10. Post-production, Video & Audio
- Video and Audio Production
- Correcting this particular mesh/texture issue
- All my other processes

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