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Hello everyone, Its time for a quick devblog.

I haven't been posting much on Patreon and Deviantart lately, this is mostly because i am using most of my free time on developing Fattening Career.
I really want to get this update done because i can't wait to read all the feedback on it, the stories, the visuals and the animations are all looking extra crisp.

I now have a working internal build and my own testing for the new logic has gone really well, Bonnie her content is like 95% done now and i send it to the writer for quality checking. Testing the game takes a lot more time now, there are so many combinations of events and characters that can happen, so i'm happy that most of the general testing for the next update is now done. Now its just a matter of implementing the remaining content/events that i have planned.

So now that Bonnie is mostly done, i have started making the events for Luna, i plan to finish up to the stage 7 event for 0.05.


And i think i forgot to mention in a previous devblog but i also changed the logic for Bunny Bites. Every time you work at Bunny bites you now get to see 2 customers, and it then goes to the next part of the day(afternoon to evening for example), instead of just going home after working once, you get to choose if you want to keep working, you can do this up until the evening is over.
This seems like a simple change but it does bring some interesting things with it.

-It makes it possible to have 6 different customers per day if you were to work from the morning until the end of the evening. This highly increases the likelihood of encountering a specific character you want to see.

-It makes it so you can go hang out with your coworker every day after work if you work in the evening.(these are the little repeatable events like the Amber bar and the Marie soda stuffing)

-Money management is a bit more interesting now, because you have 2 customers each time you work, if you were to "accidentally" give them bigger meals you would not make much money from working anymore, so if you really want to get some money you are more inclined not to choose the accidental meal option for some character you aren't focusing on.(I felt that last update there really wasn't any reason to not pick the accidental meal option)



This time the devblog isn't too significant because i'm mostly still working on getting everything i previously talked about finished, next devblog will probably be when i am close to release and i will probably be able to post a date for when it is done.

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