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A lot of work has been happening on Chapter 5 since the last dev log, but unfortunately a lot of it is not really well-captured by the progress percentages. Whereas we have "regular" development cycles basically down to a science now, we are doing many "new" things this update and that has made it hard to estimate how long things will take and what exactly is left to be done.

The novelty of working on something new and a little unpredictable has been really refreshing, which is exactly why we wanted to do the Murder Mystery Game this chapter. We've definitely learned after doing this for many years that keeping things fresh and fun is key to maintaining the longterm stamina required to finished a multi-year project, even if it isn't always the most efficient way to do things.

Most of the render work over the past few weeks has been making sprites, specifically for Ashley, Sara, Andre, Jazmin, and Kevon. Two sets of sprites (Sara and Kevon) had to be redone completely because of technical issues so some time was lost there. The good news is, of course, things continue to get faster as we learn from past mistakes and how to prevent them. Right now we have 1,380 new renders for the update, including all the sprite variations.

Josselyn also did quite a bit of work setting up environments for later scenes which doesn't really get captured in the progress percentages, but it will save time later when it's time to actually make the renders.

Another time suck these past few weeks has been fleshing out the second half of the Murder Mystery Game. As we mentioned in previous dev logs, the Murder Mystery Game is integral to the main plot of the game, and Chapter 5 is particularly important as far as story goes. It's important to us to get this right, since we know players have invested a lot of time and energy into the story so far and we don't want to let them down!

Multiple days have been spent moving boxes around in Figma to make sure we have a good grasp of how the Murder Mystery Game will conclude and how it ties into the main plot of the game. Here's an example of what we've been working on:

More of the Murder Mystery Game itself is taking shape in terms of code, as well. Keep in mind we are still mostly using placeholders for the GUI, so it will look a lot more polished as time goes on and we add in custom GUI.

Lastly, here are examples of the sprites that have been made since last dev log!

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