1.20.0.8 Patch Released (Patreon)
Published:
2020-08-22 20:51:42
Imported:
2020-12
Content
Another patch to 1.20.0 to improve things even further and address more bugs that were discovered and reported. Thank you for ongoing reports and testcases!
Use VaM_Updater.exe in your install folder to get the update. If you don't have VaM yet, see this post for everything you need to know: https://www.patreon.com/posts/downloading-and-32794384
Release Notes:
Tweaks:
- Person: Adding/removing morph as favorite now auto-refreshes the params to not require pressing the refresh button manually (which has been removed)
- Usability: When physics auto simulation is halted, now also freeze motion/sound. Example: moving Person with Timeline or other animation running now pauses that animation while the Person is being moved
- Plugins: move of FreeControllerV3 while linked no longer triggers the movement event handlers
- Plugins: Exceptions during call to plugin Init functions are now trapped and reported as errors, but reset of initialization process continues
Bug Fixes:
- Fixed issue with some textures cached in 1.20.0.6 and earlier not loading in 1.20.0.7
- Fixed World UI Distance user preference slider not having a proper label
- Fixed issue with legacy pose presets removing all plugins on load or reset
- Fixed issue with mixed or uppercase file extensions not appearing in file browser
- Fixed issue where new filterable popup filter was not getting synced when the open handler made changes to the list (favorite morph params for example)