Time For A New Wardrobe! Release 1.17 Is Out! (Patreon)
Content
Highlights
- Custom Clothing Import
- Clothing Textures
- New Presets System
Download
The updater has been vastly overhauled, and this will be the recommended install and update mechanism going forward. This new version is a lot faster and a lot more reliable. The updater now allows switching which version your are synced to. This will allow rollback in case there are issues with a patch.
A lot of assets were changed in 1.17 due to clothing updates, so the update is fairly large in size (about 1/3 of full download size). It is still recommended to use the update method instead of full install, but full zip download links are included below.
- Updater Method (recommended): Direct (Extract contents of zip to existing VaM install folder and run VaM_Updater.exe to update. Or extract contents to new directory and run VaM_Updater.exe for a new install)
- Torrent (full zip download)
- Mega (full zip download)
Release Notes
Features:
- Updater complete overhaul. Now allows selecting version of VaM to sync. Major speed improvement. Major reliability improvement. Incremental build support (replaces unreliable binary patch method).
- Custom clothing import. Create custom clothing items. Full support for sim included
- Custom texture support for clothing, including addition of decal texture slot.
- Custom texture support for some atoms (more coming in future releases)
- New Presets system. Atom presets. Large variety of Person presets: Pose, Overall Look, Physics, Skin, Morph, Hair, Clothing (set), Clothing (per item)
- Materials – shader queue selection to control render order for better stack control
- Additional clothing controls: breast and glute physics multiplier control. Anatomy show/hide control
- More eye material control - eyelashes and whites
Content:
- Existing clothing items updated to support custom textures and additional material parameters. Many items updated to use standard clothing shader. Some items have added additional textures like normal maps for better default look.
- Official male->female shape morph added: MVR_G2Female (found in Actor section)
Bug Fixes:
- Grab + trigger hand toggle introduced in 1.16 has been removed. Back to old functionality which many were using to switch from quick grab to hold grab.
- Fixed issue with browsing directory when a specific directory was a substring of another
Tweaks:
- Memory usage greatly improved. Textures unloaded from GPU when no longer used. Assets unloaded when no longer used. Opening or clearing scene triggers additional cleanup of unused assets. Please note that if switching between skins, hair, or clothing, those items are not cleared from memory immediately to allow rapidly switching clothing items and retaining the loaded or changed settings. When Person atom is removed, they are purged.
- Reset morph basis on regular interval to prevent melting people
- Custom texture reuse. Loaded textures are now shared between all materials that use them to reduce memory usage.
- File path browse params now remember the last directory they were browsed to instead of just the global last browse dir
- Person texture import now supports png normal maps for mass import since tif files can be very large in size comparatively
- File/Directory browse now allows access to other drives on system
- Sim clothing now has sim enable param and toggle
- Entering a value on a slider that is not clamped now allows entry out of the current range
- Male groin-area clothing vastly improved. New wrap method added that can utilize the base vertices under the graft (genital) mesh.
- Improved exception handling for better stability